Added collisions with objects on scene

Player will now be stopped by fences
Also added the possibility to define the size of ground
Also edited speed of animations
Also optimized the loading of fences
This commit is contained in:
2023-11-17 10:42:14 +01:00
parent 13aece594d
commit 256654502e
5 changed files with 64 additions and 46 deletions

View File

@@ -1,8 +1,8 @@
//ground
import * as THREE from 'three';
export function createGround() {
const geometry = new THREE.PlaneGeometry(10, 10);
export function createGround(height, width) {
const geometry = new THREE.PlaneGeometry(height, width);
const material = new THREE.MeshBasicMaterial({ color: 0xa3c973 });
const plane = new THREE.Mesh(geometry, material);