Enhanced trees textures

This commit is contained in:
2023-11-30 10:54:25 +01:00
parent bc51c6420b
commit 2d1181acd2
6 changed files with 316 additions and 307 deletions

Binary file not shown.

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -136,10 +136,14 @@ export async function addAssetsOnScene(scene){
const treeSakuraModel = await loadModel('src/objects/models/tree3.gltf'); const treeSakuraModel = await loadModel('src/objects/models/tree3.gltf');
const treePineModel = await loadModel('src/objects/models/tree4.gltf'); const treePineModel = await loadModel('src/objects/models/tree4.gltf');
treeSakuraModel.scene.scale.set(0.3,0.3,0.3); function prepareTree(treeModel){
treeSakuraModel.scene.rotateOnWorldAxis(new THREE.Vector3(1, 0, 0), MathUtils.degToRad(90)); treeModel.scene.scale.set(0.28,0.28,0.28);
treeSakuraModel.scene.position.x = 4; treeModel.scene.rotateOnWorldAxis(new THREE.Vector3(1, 0, 0), MathUtils.degToRad(90));
treeSakuraModel.scene.position.y = 4; }
prepareTree(treeOakModel);
prepareTree(treeAppleOakModel);
prepareTree(treeSakuraModel);
prepareTree(treePineModel);
alignGround(ground, treeSakuraModel.scene); alignGround(ground, treeSakuraModel.scene);
scene.add(treeSakuraModel.scene); scene.add(treeSakuraModel.scene);