diff --git a/src/utils/addAssetsOnScene.js b/src/utils/addAssetsOnScene.js index 44c2158..8b378f9 100644 --- a/src/utils/addAssetsOnScene.js +++ b/src/utils/addAssetsOnScene.js @@ -137,15 +137,19 @@ export async function addAssetsOnScene(scene){ const treePineModel = await loadModel('src/objects/models/tree4.gltf'); function prepareTree(treeModel){ + //Small function to apply every neccessary transformation on trees before placing them treeModel.scene.scale.set(0.28,0.28,0.28); treeModel.scene.rotateOnWorldAxis(new THREE.Vector3(1, 0, 0), MathUtils.degToRad(90)); + alignGround(ground, treeModel.scene); } prepareTree(treeOakModel); prepareTree(treeAppleOakModel); prepareTree(treeSakuraModel); prepareTree(treePineModel); - alignGround(ground, treeSakuraModel.scene); - scene.add(treeSakuraModel.scene); + + treeAppleOakModel.scene.position.x=5;//TEST, remove this when implementing trees + + scene.add(treeAppleOakModel.scene); const player = await loadModel('src/objects/models/player.gltf');//Loading player