Added paths, ajusted the camera angle

Added paths tiles the same way I did for fences
This commit is contained in:
2023-11-28 15:52:03 +01:00
parent d34128c6d7
commit 95a71de2bb
3 changed files with 208 additions and 2 deletions

View File

@@ -8,7 +8,7 @@ export function getCamera(){
camera.position.x = 0;// <----->
camera.position.y = -4;// ^^ / vv
camera.position.z = 4;// ^-----v
camera.rotateOnWorldAxis(new THREE.Vector3(1, 0, 0), MathUtils.degToRad(60));
camera.rotateOnWorldAxis(new THREE.Vector3(1, 0, 0), MathUtils.degToRad(40));
return camera;
}