Added animations on statues

Also correctly placed the printer one
This commit is contained in:
2023-12-14 09:02:40 +01:00
parent b81fa53405
commit d0d4d530a4
2 changed files with 8 additions and 3 deletions

View File

@@ -236,9 +236,10 @@ export async function addAssetsOnScene(scene){
scene.add( worldStatue.scene );
const printerStatue = await loadModel('src/objects/models/statue3DPrinter.gltf');
printerStatue.scene.scale.set(0.085,0.085,0.085);
//printerStatue.scene.scale.set(0.085,0.085,0.085);
printerStatue.scene.scale.set(0.09,0.09,0.09);
printerStatue.scene.position.x = 14.3;
printerStatue.scene.position.y = -13.65;
printerStatue.scene.position.y = -13.6;
printerStatue.scene.rotateOnWorldAxis(new THREE.Vector3(1,0,0), MathUtils.degToRad(90));//Must be standing up
printerStatue.scene.rotateOnWorldAxis(new THREE.Vector3(0,0,1), MathUtils.degToRad(-90));//Must be standing up
alignGround(ground, printerStatue.scene);
@@ -286,6 +287,8 @@ export async function addAssetsOnScene(scene){
fenceScenes: fences,
player: player,
pathTiles: pathTiles,
nameplateModel: nameplateModel
nameplateModel: nameplateModel,
worldStatue: worldStatue,
printerStatue: printerStatue
};
}