Kevin
ae1c5e195f
Update name change
2025-03-27 14:12:40 +01:00
Kevin
a00aba41f0
Fixed deprecated deploy script
2025-03-26 22:12:05 +01:00
Kevin
149dd04abd
Added loading animation
2024-04-04 22:02:42 +02:00
Kevin
e5eac063ed
Performance selector is now working
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Selecting something under "Powerful" will now remove some useless props from the scene, in order to save some RAM and CPU.
Not the ideal way of helping cheap computers, but for now it'll work. Maybe I will find something better later
2024-03-08 22:01:05 +01:00
Kevin
2fb21764da
Added selector for game performance
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Will probably lower the number of threes and grass assets placed
2024-03-07 15:59:02 +01:00
Kevin
7b31a9a632
WIP Menu
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Still a WIP, but users will be able to choose some settings, select language or maybe use the static website version
2024-03-06 16:37:11 +01:00
Kevin
5b78deb8af
Added Rust as known tech
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Yes, I learned Rust
2024-03-06 16:32:48 +01:00
Kevin
63c4940bce
Added some text before the game loads
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This "Loading..." will help people to understand that the website is loading, and isn't just a blank page. I'll consider creating a nice css animation later, but I just wanted something quick and easy for now
2024-02-15 09:22:19 +01:00
Kevin
89531178ba
Added new arrow picture
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Used for phone movement buttons
I don't really like those arrows, so I may change them
2024-01-28 23:37:04 +01:00
Kevin
3e532a4027
Added some buttons so phone users can move
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Also made sure that body takes full screen, so phone users can't scroll
2024-01-28 23:29:42 +01:00
Kevin
7b2529e876
Added signs for my projects
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Users can now see projects I worked on, and access the related website
2024-01-28 21:32:22 +01:00
Kevin
5d9aba2ea4
Added a sign texture for this project
2024-01-28 16:25:16 +01:00
Kevin
6868ccaa7f
Added Disblock project texture for signs
2024-01-28 16:12:44 +01:00
Kevin
3e0d6edbce
New addLinkPlate function
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It's now easier to add a linkPlate
2024-01-28 15:54:12 +01:00
Kevin
70e214cab9
Merge pull request #1 from LJ5O/dependabot/npm_and_yarn/vite-4.5.2
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Bump vite from 4.5.1 to 4.5.2
2024-01-28 04:38:00 +01:00
dependabot[bot]
f3b6f5b3fa
Bump vite from 4.5.1 to 4.5.2
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Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite ) from 4.5.1 to 4.5.2.
- [Release notes](https://github.com/vitejs/vite/releases )
- [Changelog](https://github.com/vitejs/vite/blob/v4.5.2/packages/vite/CHANGELOG.md )
- [Commits](https://github.com/vitejs/vite/commits/v4.5.2/packages/vite )
---
updated-dependencies:
- dependency-name: vite
dependency-type: direct:development
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Signed-off-by: dependabot[bot] <support@github.com >
2024-01-28 03:36:33 +00:00
Kevin
35d97d854b
Update README.md
2024-01-28 03:32:24 +01:00
Kevin
6a5071313b
New languages spoken sign
2024-01-28 00:28:33 +01:00
Kevin
5b5fdabfba
Added email address
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Visible on the name statue, hope I won't receive tons of spams !
2024-01-28 00:11:53 +01:00
Kevin
16c1d2c8de
Created spoken languages texture
2024-01-28 00:00:09 +01:00
Kevin
ddcdc09551
Updated title
2024-01-27 02:16:57 +01:00
Kevin
f733e064b1
Moved 3d models
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So vitejs is happy and serving my gltf files
Small todo-soon list :
- Contact infos
- Languages
2024-01-27 02:00:36 +01:00
Kevin
38165db828
We should be able to build the website
2024-01-27 00:54:51 +01:00
Kevin
9ab449fa3e
Rename pages to pages.yml
2024-01-27 00:44:19 +01:00
Kevin
036385bf75
Update README.md
2024-01-27 00:43:38 +01:00
Kevin
7b3819273e
Action script to deploy website
2024-01-27 00:35:06 +01:00
Kevin
2af4b97a13
Added trees on scene
2024-01-26 00:54:48 +01:00
Kevin
4332a87432
New name model
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Maybe better than the previous one
2024-01-25 23:13:34 +01:00
Kevin
8d4948c1b5
Update README.md
2024-01-25 02:55:06 +01:00
Kevin
3a31d09a61
Created and added temple
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Was really nice seeing these when I went to Japan, so I tried recreating one, but I'm not really sure about the result
Maybe I should work again on the colours
2024-01-23 22:30:19 +01:00
Kevin
eceed179fe
Added some apple trees
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A path to the known technologies sign
2024-01-23 15:46:41 +01:00
Kevin
52170f9a2d
Added sign for technologies and some flowers
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Sign about languages and technologies that I know. Also added a circle of flowers around it, because.. Idk
2024-01-23 00:04:32 +01:00
Kevin
ef3d3c1515
Added single flower model
2024-01-22 22:47:53 +01:00
Kevin
de2e3ccbcf
Created picture of known technologies
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So I can show some techs I know and used
2024-01-19 01:19:00 +01:00
Kevin
8f0c4b3274
Added zoom plates on signs that needed it
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Also made sure that pictures are pre-loaded, so we don't have a 2sec delay when showing them
2024-01-18 02:04:31 +01:00
Kevin
c07175f4fa
Added a first zoom plate
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Works great, let's make the code cleaner and use it everywhere
2024-01-18 01:17:08 +01:00
Kevin
44c9f0c873
Zoom plate model created
2024-01-18 00:09:11 +01:00
Kevin
ab1da5e14e
Made text on signs bigger
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Easier to read
2024-01-17 23:29:06 +01:00
Kevin
df7df3e6b7
Enhanced collisions system
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Players can't enter in trees or go through signs anymore. We're now using two rays instead of one, and reduced the threshold distance
2024-01-15 20:40:31 +01:00
Kevin
8d948d0874
Added link to my github profile
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It works !
2024-01-11 23:30:46 +01:00
Kevin
938b16d4b1
Created github texture
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Will be used to represent the link to my github profile
2024-01-10 20:57:18 +01:00
Kevin
2f14e087ba
We can now execute a function when enter key used
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Will be used to open links easily
Key isn't activated is no function is passed to showNotification
2024-01-09 23:45:31 +01:00
Kevin
aff8499005
Notifications can now be removed
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Added the corresponding method
2024-01-09 22:38:04 +01:00
Kevin
ad02c2e065
Added checkPlayerCollisions
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This function can be used to check for a list of objects that the player may enter, it will execute onEnterHitbox and onLeaveHitbox methods when the player collides with a given object
2024-01-09 19:44:42 +01:00
Kevin
02cf36a131
Started to add a notification div
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We just need to correctly implement Jquery and we will be able to show notifications in the game
Also updated npm modules
2024-01-08 23:34:32 +01:00
Kevin
e1f711e03c
Created link plate
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Users will be able to step on it, and will have the possibility to open a link to another website
2024-01-08 19:20:07 +01:00
Kevin
e10e0116c9
Added a new sign
2024-01-04 21:32:01 +01:00
Kevin
398040917e
Smalls edits on grass placement
2024-01-04 21:21:27 +01:00
Kevin
82e62590a1
Grass not longer placed on paths
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Still need some optimizations
2024-01-04 18:06:39 +01:00
Kevin
4ad126d8ab
Started to work on placing grass
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Not sure if I will keep this
I must check to use InstancedMesh or something similar, as placing 300 objects is causing FPS drops
2024-01-04 03:53:09 +01:00